![]() ![]() * Fix Input lock getting stuck on when you open the action groups app. * Fix intercept trajectories in patched conics when in relative mode. * Fix vessel mass being incorrect when drilling has removed mass from attached asteroids. * Fix Root part visibility when hovering over it’s PAW in the editor scene. * Fix docking port errors when manipulating them in EVA construction mode. * Fix Player-saved craft in Missions not showing thumbnail correctly. * Fix Craft names with special characters not saving correctly. * Fix handling of non-matching system timezones (EG Hong Kong). * Fix the ship engine volume setting not being applied in flight. * Fix for certain parts getting blank icons when placed in inventories and changing variants. * Fix compound parts losing their connections when edited in EVAConstruction mode with dropped parts. * Fix issue not dropping held parts when exiting construction mode. * Fix KAL Presets not working for other KALs. * Fix KAL being unable to control another KALs playspeed and play position. * Fix KAL losing part references when using craft files or when reverting to the VAB. * Fix Craft and Part persistentIDs being duplicated when launching the vessel using a craft file. * Fix Comet module subscribing to events multiple times. * Fix the MK2 Clamp-O-Tron’s control point orientation. * Fix ESA Mission not playing in base game when Breaking Ground DLC is not installed. * Fix spacing on Current Game, Stock and Steam folders. FL-R10, FL-R25 and FL-1 become FL-R20, FL-R120 and FL-R750 with the number indicating resource amount. * Changed display name of RCS tanks to better order and name them relative to each other, and similar to the FL-T series. * Add Pitch and Rotate to the Small Work Lamp. * Revamp LV-T30 Reliant and LVT-45 Swivel. Now you can turn on and off the yellow stripes. * Fix OX-10L solar panel break/repair functionality. * Craft browser search text placeholder updated from 'Enter Search…’ to 'Enter Text…’ * Adjust text size of ActionGroups text to fit asian font characters. * Fix Craft Browser missing Cancel button localization. * Fix Craft Browser missing Enter text… localization. * Localize cheat option 'Override safety check’ in the Set Position menu. * Picking up deployed parts without Breaking Ground expansion installed -strings now localized. * Craft browser search options 'subfolders’ and 'all games’ localized. * Make the repair all parts cheat button wide enough for all languages. * Fix new game KSC welcome message in Japanese. * Fix Steering Adjustment string in PAW in Russian. * Add localization of maneuver alarm error messages. * Add localization of timescale suffixes for alarm date time fields. * Fix maneuver tool circularization UI string in French. * Added autoloc code to Cheat Menu for Set Orbit Override Safety Check. * Fix the localization tags for ground deployable parts that are stock. * Fix when discovering a new launch site the facility name was only displaying in English. * Add some randomness to the firework bursts to improve the look. * ‘Disable Staging’ PAW option in editor scene now affects all symmetry counterparts for decouplers. * Make parts able to surface attach to structural flags and include checks and balances for child part attachment and size/variant changing. * Expose the kerbal end of ladder setting in the in-game settings. ![]() * Ring type fireworks orientation is now randomized, not simply vertical pane. * Remove unnecessary warning log messages from Director圜ontroller. This will play once and stop, if play is pressed once the sequence is complete it will restart and play once. * Add a Loop mode of None-Restart to the KAL. * Selecting the same target body in the maneuver tool dropdown forces the tool to recalculate. * Add the current game name to the directory browser Current game label. * Add locking functionality to docking node rotations allowing autostruts to cross over docked nodes that are both locked. ![]() * Implement Steam folder for subscribed craft. * Set the default value of Override Safety Check to false, in both cheats. Additionally, and more importantly, 1.12.2 includes the previously-teased Ground Anchor - a brand new element in KSP, that when paired with EVA construction, will give players the ability to anchor their vessels to the ground or create a solid foundation for bases.Įven though we still may release a minor patch here and there when needed, with this patch we are officially completing the 1.12 update, as well as the sustained development of the original KSP, as we are now shifting gears towards the development of KSP2.Ĭheck out this patch’s changelog for further details: We are also adding revamps for the LV-T30 Reliant and LVT-45 Swivel liquid fuel engines. This patch focuses on fixing over 90 bugs and adding a few improvements to the game, such as a locking functionality to docking node rotations that allows autostruts to cross over docked nodes. ![]()
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